The gimmick - we're all smarks here, right? - is to treat this as a TDM when there's no actual game to app to. Post a few threads, go a few rounds, it's all in good fun. Just remember to keep up kayfabe, ne?
Ladies, gentlemen, distinguished fans, welcome to the
Multidimensional Crossover Wrestling Federation!
...coming to you live over Dreamwidth!
Bringing you the greatest wrestlers from across the multiverse, invited here to fight in the Squared Circle for your entertainment and edification!
Their Gimmick - the character they fight as in the ring - can be basically them being basically themselves during bouts, or they could be consciously creating another character in some way - from an Akane Tendo playing up her aggressive tendencies as a villanous heel to, say, mild mannered reporter Clark Kent donning tights to become Superman (later chapters NSFW), a good-hearted and heroic babyface visitor from another planet.
The rivalries may be a fiction, angles maintained with careful adherence to in-character kayfabe, and the outcomes of the bouts might be scripted in advance with one or the other wrestler booked to win - some destined to be jobbers who lose with style to put someone over with an adoring (or despising) crowd. But don't get it twisted - it takes real athletic talent, not to mention superb acting chops, to make it look like it hurt without doing any real harm to your opponent. Remember, you're here for an exciting bout for the fans, to make them pop with cheers and applause (or, as a heel, boos and hissing), so remember to really sell how much damage your dance partner is inflicting.
And of course, it's all brought to you by the manager, the one and only Kasumi Tendo.
What? It's tradition, at this point.
We've got a really exciting event card lined up for all you prospective wrestlers! Just take a peek below:
I - Backstage: Arrival, Training, and Meeting with Creative
You all show up - by various interdimensional conveyances: feeling like you stepped through a purple and gold door, flinging a TARDIS at it, taking a left turn at Albuquerque, trekking through the Netherworld by way of the Ice Pagoda, getting way too into a book, teleportation spells, took the 13:85 Abyssal Express...
At any rate, here you are in the Nexus Arena building, home of the MCWF, the Multidimensional Crossover Wrestling Federation. Perhaps you're getting a tour of the facilities, or trying to speak to someone who knows what's getting on, or maybe you're trying to find a bite to eat or the vending machines - either way, you're all new here, so strike up a conversation with your future dance partners and on-stage rivals!
You can't book a fight or make a gimmick alone, and that's where the Creative department comes in. They'll help you with everything from your costume and theme song to who's going to be your rival this season. Help Creative help you unleash the true potential of your gimmick and rivalries, and life in the promotion will be smooth sailing; piss Creative off, and you'll be jobbing to midcarders for the rest of your career.
And, of course, it takes real athletic skill to pretend to fight someone, make it look good, and not do any damage; when you're in the ring with an opponent, your life is in their hands, and a good wrestler - any skilled wrestler, face or heel - takes that seriously. That's why there are facilities in the MCWF building for everyone to work out, from simple strength training exercises to yoga and meditation to taking your frustrations out on a (hopefully literal) punching bag, to practice bouts in the ring.
Here, too, you can work on your mic skills - how to get an audience's attention, how to speak to them and electrify them, how to...
II - Cut A Promo!
Cutting a promo - learning how to hype up your matches and rivalries on the mic - is one of the most important things and up-and-coming wrestler can learn how to do. A truly legendary promo can touch the hearts of the fans, or be incredibly rude to your opponent - it could be high comedy, or completely bugnuts loco.
Either way, it can be the most fun you can have outside the ring, so really get into it. Call someone out! Compliment or insult the audience! Confess your love, or your rivalry! Just get on the mic and cut that promo!
III - Get In The Ring!
This is it - the reason you're here, to WRESTLE!
With bombast and ceremony, with your theme playing, stride to the ring and look your opponent in the eye. Banter a bit, make that crowd pop at your boasts, your provocations, your rivalry, your love. Shake hands - only the most dastardly heel would use a handshake to get someone in a throw, right? - and wait for the bell to cut loose.
The outcomes may be decided in advance, but you need to sell them with death-defying stunts - and defy your partner's death, since some of these moves are real risky, real injuries CAN happen, and to do a flying attack requires a certain level of trust that your opponent will catch you.
(The audience likes to show up with signs. A lot of them cite nonexistent chapter and verse. It's all in good fun.)
Come off the top rope with a flying hurricanra or a hip drop attack, or dazzle with footwork, strikes, and grappling techniques, and really sell your opponent's moves - keep even the smarties guessing who's going to win till the final pin and the count down from ten to the very end of the match!
Not exciting enough? Consider:
- A hardcore match where you can use (carefully vetted and approved) weapons!
- A tag team match where, for the glorious ten seconds after a tag, you and your partner can cut loose with a combination maneuver!
- A ladder match, where you're both trying to get something from the rigging above!
- A free for all, where the last one standing wins!
And remember that it all comes down the the big match for heavyweight champion at their pay per view event!
IV: After The Match
After the match, hit the showers - where, in the locker room, your foes and colleagues may be congratulating you for a job well done. Even the jobbers can get recognized for the honor putting a new wrestler over with the crowd!
The gang may spring for pizza or beer, and sometimes you can get leave to return home and back again for the next match. Or Creative and the Manager may want to have a word with you, for good or ill, and discuss where to take your plotline.
It's here, after the matches are done, that you can drop kayfabe - at least to your fellow wrestlers and creatives - be yourself, and relax.
V - Out In Public: Dimensional Daytrips
A wrestler has to eat and sleep, and the Nexus Arena Building isn't big enough for that. Pop off to a dimension with good dim sum or where you can get a burger, or find a hotel room in this big city or the sleepy village next to a dragon's lair, or anything in between - but just remember there are fans present, and maintain kayfabe unless you know you're only among fellows in on the joke!
Among the dimensions where MCWF plays are... most of the ones your characters come from. But on top of that, consider a trip to:
- Gensokyo, the Land of Illusions, where they already have a great appreciation for the pageantry of a well-done mock battle; I hear that Mystia has a great Izakaya there. Just don't antagonize the red-white, get snacked on by Remilia Scarlet, or get fleeced by the goddamn bunnies.
- The Crystal Caravan, a team of nomads in a great convoy of trucks and land cruisers making their through the howling Winds of Madness and to oasis cities protected by great crystals. Don't wander out of range, but maybe you knock some raider heads together and cut a promo about it, or run afoul of the arcane rules of a bizarre bazaar.
- Dynatropolis, a futuristic city where robots and humans work hand in hand towards an everlasting peace. It's calmed down a lot since the Maverick Riots, after Mayor Edward 'Teddy" Highcastle was first elected and passed a lot of laws enshrining robot rights, but every so often human or robot supervillains do some larceny or mayhem - and that's when the city's defenders, the Super Fighting Robots called Reprise, Harmony, Chorus, and Coda hit the scene. Coda especially is a huge fan of sports entertainment; why not see if you can cut a promo with him?
- Shwartzberg, home of the famous White Stag Inn, a vaguely German-coded city from hit JRPG Swan Song: Elegy for Europa that is... kind of used to isekai'd modern fellows by now, and don't mind them getting trucked in so much as long as they remember that the locals are people, who have class levels, and outnumber them; calling them NPCs is the fastest way to have a not-so-random encounter with the City Guard. So come on, take a load off, try the hard cider and a grilled eel pie, don't get caught taking performance enhancing potions... and if you're really daring, maybe join the locals for a selfie with the local dragon, Arumvorax the Red (He takes bribes).
- Gehenna Station, a starbase floating around some desolate rock being sucked into a wormhole that the locals mine; more importantly, it's a home away from home and inbetween the major powers of the Orion League, the Cybernetic Union, the Conclave of Communion with their magical girl-shaped Knights Templar with the Psychic Prisms in their foreheads, and also those assholes from the Draconian Empire (they sure are!) and the Warlocks of the Gateways. It's got a seedy atmosphere, but that just means it's a great place to get liquor, play cards or mahjong for money, or buy weird shit from across the galaxy. Just don't sell the homeworld...
VI: SAOTOMANIA IS GONNA RUN WILD OVER YA
Got an idea for something that doesn't fit? No problem! Just pitch it, and see who's into that angle.
Ladies, gentlemen, distinguished fans, welcome to the
Multidimensional Crossover Wrestling Federation!
...coming to you live over Dreamwidth!
Bringing you the greatest wrestlers from across the multiverse, invited here to fight in the Squared Circle for your entertainment and edification!
Their Gimmick - the character they fight as in the ring - can be basically them being basically themselves during bouts, or they could be consciously creating another character in some way - from an Akane Tendo playing up her aggressive tendencies as a villanous heel to, say, mild mannered reporter Clark Kent donning tights to become Superman (later chapters NSFW), a good-hearted and heroic babyface visitor from another planet.
The rivalries may be a fiction, angles maintained with careful adherence to in-character kayfabe, and the outcomes of the bouts might be scripted in advance with one or the other wrestler booked to win - some destined to be jobbers who lose with style to put someone over with an adoring (or despising) crowd. But don't get it twisted - it takes real athletic talent, not to mention superb acting chops, to make it look like it hurt without doing any real harm to your opponent. Remember, you're here for an exciting bout for the fans, to make them pop with cheers and applause (or, as a heel, boos and hissing), so remember to really sell how much damage your dance partner is inflicting.
And of course, it's all brought to you by the manager, the one and only Kasumi Tendo.
What? It's tradition, at this point.
We've got a really exciting event card lined up for all you prospective wrestlers! Just take a peek below:
I - Backstage: Arrival, Training, and Meeting with Creative
You all show up - by various interdimensional conveyances: feeling like you stepped through a purple and gold door, flinging a TARDIS at it, taking a left turn at Albuquerque, trekking through the Netherworld by way of the Ice Pagoda, getting way too into a book, teleportation spells, took the 13:85 Abyssal Express...
At any rate, here you are in the Nexus Arena building, home of the MCWF, the Multidimensional Crossover Wrestling Federation. Perhaps you're getting a tour of the facilities, or trying to speak to someone who knows what's getting on, or maybe you're trying to find a bite to eat or the vending machines - either way, you're all new here, so strike up a conversation with your future dance partners and on-stage rivals!
You can't book a fight or make a gimmick alone, and that's where the Creative department comes in. They'll help you with everything from your costume and theme song to who's going to be your rival this season. Help Creative help you unleash the true potential of your gimmick and rivalries, and life in the promotion will be smooth sailing; piss Creative off, and you'll be jobbing to midcarders for the rest of your career.
And, of course, it takes real athletic skill to pretend to fight someone, make it look good, and not do any damage; when you're in the ring with an opponent, your life is in their hands, and a good wrestler - any skilled wrestler, face or heel - takes that seriously. That's why there are facilities in the MCWF building for everyone to work out, from simple strength training exercises to yoga and meditation to taking your frustrations out on a (hopefully literal) punching bag, to practice bouts in the ring.
Here, too, you can work on your mic skills - how to get an audience's attention, how to speak to them and electrify them, how to...
II - Cut A Promo!
Cutting a promo - learning how to hype up your matches and rivalries on the mic - is one of the most important things and up-and-coming wrestler can learn how to do. A truly legendary promo can touch the hearts of the fans, or be incredibly rude to your opponent - it could be high comedy, or completely bugnuts loco.
Either way, it can be the most fun you can have outside the ring, so really get into it. Call someone out! Compliment or insult the audience! Confess your love, or your rivalry! Just get on the mic and cut that promo!
III - Get In The Ring!
This is it - the reason you're here, to WRESTLE!
With bombast and ceremony, with your theme playing, stride to the ring and look your opponent in the eye. Banter a bit, make that crowd pop at your boasts, your provocations, your rivalry, your love. Shake hands - only the most dastardly heel would use a handshake to get someone in a throw, right? - and wait for the bell to cut loose.
The outcomes may be decided in advance, but you need to sell them with death-defying stunts - and defy your partner's death, since some of these moves are real risky, real injuries CAN happen, and to do a flying attack requires a certain level of trust that your opponent will catch you.
(The audience likes to show up with signs. A lot of them cite nonexistent chapter and verse. It's all in good fun.)
Come off the top rope with a flying hurricanra or a hip drop attack, or dazzle with footwork, strikes, and grappling techniques, and really sell your opponent's moves - keep even the smarties guessing who's going to win till the final pin and the count down from ten to the very end of the match!
Not exciting enough? Consider:
- A hardcore match where you can use (carefully vetted and approved) weapons!
- A tag team match where, for the glorious ten seconds after a tag, you and your partner can cut loose with a combination maneuver!
- A ladder match, where you're both trying to get something from the rigging above!
- A free for all, where the last one standing wins!
And remember that it all comes down the the big match for heavyweight champion at their pay per view event!
IV: After The Match
After the match, hit the showers - where, in the locker room, your foes and colleagues may be congratulating you for a job well done. Even the jobbers can get recognized for the honor putting a new wrestler over with the crowd!
The gang may spring for pizza or beer, and sometimes you can get leave to return home and back again for the next match. Or Creative and the Manager may want to have a word with you, for good or ill, and discuss where to take your plotline.
It's here, after the matches are done, that you can drop kayfabe - at least to your fellow wrestlers and creatives - be yourself, and relax.
V - Out In Public: Dimensional Daytrips
A wrestler has to eat and sleep, and the Nexus Arena Building isn't big enough for that. Pop off to a dimension with good dim sum or where you can get a burger, or find a hotel room in this big city or the sleepy village next to a dragon's lair, or anything in between - but just remember there are fans present, and maintain kayfabe unless you know you're only among fellows in on the joke!
Among the dimensions where MCWF plays are... most of the ones your characters come from. But on top of that, consider a trip to:
- Gensokyo, the Land of Illusions, where they already have a great appreciation for the pageantry of a well-done mock battle; I hear that Mystia has a great Izakaya there. Just don't antagonize the red-white, get snacked on by Remilia Scarlet, or get fleeced by the goddamn bunnies.
- The Crystal Caravan, a team of nomads in a great convoy of trucks and land cruisers making their through the howling Winds of Madness and to oasis cities protected by great crystals. Don't wander out of range, but maybe you knock some raider heads together and cut a promo about it, or run afoul of the arcane rules of a bizarre bazaar.
- Dynatropolis, a futuristic city where robots and humans work hand in hand towards an everlasting peace. It's calmed down a lot since the Maverick Riots, after Mayor Edward 'Teddy" Highcastle was first elected and passed a lot of laws enshrining robot rights, but every so often human or robot supervillains do some larceny or mayhem - and that's when the city's defenders, the Super Fighting Robots called Reprise, Harmony, Chorus, and Coda hit the scene. Coda especially is a huge fan of sports entertainment; why not see if you can cut a promo with him?
- Shwartzberg, home of the famous White Stag Inn, a vaguely German-coded city from hit JRPG Swan Song: Elegy for Europa that is... kind of used to isekai'd modern fellows by now, and don't mind them getting trucked in so much as long as they remember that the locals are people, who have class levels, and outnumber them; calling them NPCs is the fastest way to have a not-so-random encounter with the City Guard. So come on, take a load off, try the hard cider and a grilled eel pie, don't get caught taking performance enhancing potions... and if you're really daring, maybe join the locals for a selfie with the local dragon, Arumvorax the Red (He takes bribes).
- Gehenna Station, a starbase floating around some desolate rock being sucked into a wormhole that the locals mine; more importantly, it's a home away from home and inbetween the major powers of the Orion League, the Cybernetic Union, the Conclave of Communion with their magical girl-shaped Knights Templar with the Psychic Prisms in their foreheads, and also those assholes from the Draconian Empire (they sure are!) and the Warlocks of the Gateways. It's got a seedy atmosphere, but that just means it's a great place to get liquor, play cards or mahjong for money, or buy weird shit from across the galaxy. Just don't sell the homeworld...
VI: SAOTOMANIA IS GONNA RUN WILD OVER YA
Got an idea for something that doesn't fit? No problem! Just pitch it, and see who's into that angle.